y***@gpe-hkg.com
2003-07-10 07:56:00 UTC
Dear list:
I have improve the ring noise by modulating the delay line. Sorry to bore
you.
Yet i have another question about prime number:
Most article mentioned that the delay length of FDN reverb must be prime
number,for example,919,1129,etc.
Today,i expermented on three sets of delay line,as below:
The first delay sets is pure prime number:
m=[919 997 1061 1093 1129 1151 1171 1187 1213 1237 1259 1283 1303 1319 1327
1361]
The second sets is not prime number,but similar to set 1:
m=[900 990 1060 1090 1120 1150 1170 1180 1210 1230 1250 1280 1300 1310
1320 1360]
The third sets is definitly regular even number:
m=[900 950 1000 1050 1100 1150 1200 1250 1300 1350 1400 1450 1500 1550
1600 1650]
I implement them in Csound, each delay line is modulated by LFO slightly
(0.1Hz).The dry source included drum and a piece of classic guitar solo.
All processed result are saved to separated wave files.The monitor device
is a Mona Echo 2496 soundcard and Event 20/20 loudspeaker.
To my surprise,I indeed could not find any difference from the three
sets,as well as the spectrum and decay feature (observed in Cooledit Pro's
Frequency Analysis window).Each wave sounds just the same to me!
But, why? The prime number have what role in reverb?
Thanks and Best Begards!
+---------------------------------------------+
| Shi-Yong (师勇) |
| R&D,GPE Limited,Shenzhen,China |
| Tel: (86 755) 8246 3828 ext. 380 |
| Fax: (86 755) 8246 0140 |
| mail to: ***@gpe-hkg.com |
+---------------------------------------------+
***@gpe-hkg.com
Sent by: To: music-***@aulos.calarts.edu
music-dsp-***@aulos.c cc:
alarts.edu Subject: [music-dsp] "ring" tail in FDN reverb
03-07-08 17:20
Please respond to
music-dsp
Dear list:
I'm tring a 32 delay lines FDN algorithm in Csound just now.The
processing speed is very slow on my P4,and the sound quality is not much
better than 16 delay lines.A metallic "ring" noise about 2.5kHz can be
heard in the reverb tail in some audio sample (guitar solo).
I don't know why.The delay line I used is below:
m=[1693 1723 1747 1777 1801 1823 1847 1873 1901 1931 1951 1979 2003 2029
2053 2081 2111 2137 2153 2179 2203 2237 2267 2293 2311 2339 2357 2381 2411
2437 2459 2503]
Should I try more different sets of delay line length again and
again? Any suggestion?
Thanks!
Best Regards!
+---------------------------------------------+
| Shi-Yong (师勇) |
| R&D,GPE Limited,Shenzhen,China |
| Tel: (86 755) 8246 3828 ext. 380 |
| Fax: (86 755) 8246 0140 |
| mail to: ***@gpe-hkg.com |
+---------------------------------------------+
dupswapdrop -- the music-dsp mailing list and website: subscription info,
FAQ, source code archive, list archive, book reviews, dsp links
http://shoko.calarts.edu/musicdsp/
http://ceait.calarts.edu/mailman/listinfo/music-dsp
I have improve the ring noise by modulating the delay line. Sorry to bore
you.
Yet i have another question about prime number:
Most article mentioned that the delay length of FDN reverb must be prime
number,for example,919,1129,etc.
Today,i expermented on three sets of delay line,as below:
The first delay sets is pure prime number:
m=[919 997 1061 1093 1129 1151 1171 1187 1213 1237 1259 1283 1303 1319 1327
1361]
The second sets is not prime number,but similar to set 1:
m=[900 990 1060 1090 1120 1150 1170 1180 1210 1230 1250 1280 1300 1310
1320 1360]
The third sets is definitly regular even number:
m=[900 950 1000 1050 1100 1150 1200 1250 1300 1350 1400 1450 1500 1550
1600 1650]
I implement them in Csound, each delay line is modulated by LFO slightly
(0.1Hz).The dry source included drum and a piece of classic guitar solo.
All processed result are saved to separated wave files.The monitor device
is a Mona Echo 2496 soundcard and Event 20/20 loudspeaker.
To my surprise,I indeed could not find any difference from the three
sets,as well as the spectrum and decay feature (observed in Cooledit Pro's
Frequency Analysis window).Each wave sounds just the same to me!
But, why? The prime number have what role in reverb?
Thanks and Best Begards!
+---------------------------------------------+
| Shi-Yong (师勇) |
| R&D,GPE Limited,Shenzhen,China |
| Tel: (86 755) 8246 3828 ext. 380 |
| Fax: (86 755) 8246 0140 |
| mail to: ***@gpe-hkg.com |
+---------------------------------------------+
***@gpe-hkg.com
Sent by: To: music-***@aulos.calarts.edu
music-dsp-***@aulos.c cc:
alarts.edu Subject: [music-dsp] "ring" tail in FDN reverb
03-07-08 17:20
Please respond to
music-dsp
Dear list:
I'm tring a 32 delay lines FDN algorithm in Csound just now.The
processing speed is very slow on my P4,and the sound quality is not much
better than 16 delay lines.A metallic "ring" noise about 2.5kHz can be
heard in the reverb tail in some audio sample (guitar solo).
I don't know why.The delay line I used is below:
m=[1693 1723 1747 1777 1801 1823 1847 1873 1901 1931 1951 1979 2003 2029
2053 2081 2111 2137 2153 2179 2203 2237 2267 2293 2311 2339 2357 2381 2411
2437 2459 2503]
Should I try more different sets of delay line length again and
again? Any suggestion?
Thanks!
Best Regards!
+---------------------------------------------+
| Shi-Yong (师勇) |
| R&D,GPE Limited,Shenzhen,China |
| Tel: (86 755) 8246 3828 ext. 380 |
| Fax: (86 755) 8246 0140 |
| mail to: ***@gpe-hkg.com |
+---------------------------------------------+
dupswapdrop -- the music-dsp mailing list and website: subscription info,
FAQ, source code archive, list archive, book reviews, dsp links
http://shoko.calarts.edu/musicdsp/
http://ceait.calarts.edu/mailman/listinfo/music-dsp